Mitchell Yogen
"It was a great experience showcasing my game to the visitors. There were a few visitors interested in my game and came up enquiring about it during the lunch time demo.
My presentation in Room 2 went well as many were listening and interested in what I had to say. I had feedbacks at the end of the presentation by some of the visitors telling and complementing me for what I have created. It was nice hearing those feedbacks.
The good part about my presentation was when I introduced my project and the design aspect of it. Not forgetting the demo of the game also. I could have improved my presentation by showing them my software development kit UI for them to have a look at how it was and how I went about creating my project. Otherwise, I was satisfied with what I have done.
In conclusion, it has been a great time spend and meeting other creaters of applications and games. I have also understood that everyone has their own troubles creating their games and apps. While some were very new concepts, they were also very interesting. I am proud to be a creator of my game amidst other competitors."
Kelvin and Weiming
"Kelvin and I presented our Final Year Project in 2010’s Tertiary Tech Conference at SMU. As one of the only two presenting teams from a Polytechnic, we were really nervous and at the same time grateful for such an opportunity.
Each presenting team was given a round lounge table facilitated with power extentions, located outside the presentation rooms. The SMU staff were really helpful and pleasant. We demonstrated our game to the curious people while they held on to their lunch. It was a casual interaction with students from other institutions, representatives from companies and lecturers. Unfortunately, we were too engrossed in showcasing our work to others, such that we(Including Mitch) forgotten to take our lunch.
As our presentation slot was right after the lunch break, the SMU committee had a difficult time recalling the audience back to the presentation room. However, we still presented to a sizable audience. We enjoyed presenting our project to them, as it was more of a sharing session of our development process. Overall, we were glad that there were no technical faults or hiccups. Mr Edmund Teo, being apart of the audience, made us more comfortable in front of the projector screens.
I believe the area where we had did well in, will have to be our commitment. It was only through our commitment and interest, we were able to take some time off to prepare for our presentations and express our seriousness in our work. Instead of having the “Do and go back home” attitude, we rather follow the “Put our best in what we do” mantra. It was only then, we could achieve and benefit from the experience.
As for areas of improvement, we should have the initiative to produce namecards before attending the conference. There was a number of occasions where people enquired for our name cards. We are still students, who would have thought of that? =] However, I believe it will be a good practice to design and personalise our very own namecards, so as to leave a deeper impression to the people we met. Our presentation can still be vastly improved, as I believe we lack the natural expressions we have seen from other presenters. We have to add more ammunitions to our vocabulary. We have to develop our confidence further.
Overall, the TTC was sweet... and once again, we are grateful for the opportunity. In fact, We have learnt and gained alot through this event:
- We managed to view impressive demonstrations of Augmented Reality from other presenters
- We learnt unique presentation slide designs and styles
- We have the chance to meet different people from fellow students to employers of Tech companies.
- We gain valuable experience through the participation of this event :)"
Breaking news: Kelvin and Weiming's Peek-a-Boo Android game also won the 1st prize for the Singapore Android Developer Challenge 2010! Congratulations to their success! ^-^
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